Commissioned in death to save a world in peril, a tabletop RPG fanatic is reborn as a humble farm boy with the rulebook for the universe at his fingertips! Young Erich’s quest for an invincible character build will require more than his decades as a number-crunching munchkin, though. Even with power-leveled skills, feudal life is no cakewalk—especially when you keep drawing more attention than you can handle…
Can Erich adapt to his strange new world before his worst impulses take the campaign of a lifetime completely off the rails? Let the dice fall where they may!
Can Erich adapt to his strange new world before his worst impulses take the campaign of a lifetime completely off the rails? Let the dice fall where they may!
After befriending a student at the College, the two set off on one of Agrippina’s simple errands—until the Goddess of Dice turns their quick chore into a full-blown dungeon crawl! How many lovely pips will those dice show in the third session of Erich’s campaign?!
Erich being the loyal retainer he is, spends all his effort searching for...customers. As his side hustle making custom game pieces starts to take off, one of his customers drops a fresh heap of trouble in his lap! The Henderson readings are off the chart for the fourth act of this power-gamer's journey!
Upon finally escaping to Erich’s lodging, the duo of old friends learn that the girl is running from an “unwanted marriage.” Unwilling to cast her aside, they call in for fey and changeling support alike in an attempt to get her out of the capital! The thrilling conclusion to the fourth act of Erich’s min-maxing campaign arrives!