The Great Hall of Dinosaurs: An Artist's Exploration into the Jurassic World

· Sold by Penguin
Ebook
160
Pages
Eligible

About this ebook

Science and Imagination Collide!

Inspired by a trip with his young daughter to view the famous dinosaur exhibit of New York City's Museum of Natural History, top fantasy illustrator William O'Connor has delved deep into the sciences of paleontology and paleoecology to deliver his interpretation of some of the largest beasts to ever roam the planet. The Great Hall of Dinosaurs is an illustrated guide not limited to the contemporary science of modern paleoart. By combining the science of the dinosaurs with our own imaginations, we can dream of worlds and scenes that may have existed millions of years ago, and of animals never seen before, using nothing more than a simple no. 2 pencil and some paper. What you'll find inside:

   • Learn the basics of scene setting. Create believable natural dioramas with depth, dinosaurs and detailed Mesozoic ecosystems in which your creatures could live and hunt, such as mountains, forests, deserts and seashores.
   • 16 complete step-by-step demonstrations. Build your drawings from initial composition and thumbnail sketching to completed piece through color concepting, underpainting, texture development and more with both digital and traditional painting techniques.
   • Learn the basics of dino morphology. Each demonstration offers a description, history, biological diagram and skeletal composition of the most popular dinosaurs, including personality traits, diet and dates of fossil discovery.
   • Glossary of prehistoric terms, and double-sided poster of the dinosaurs within.
   • Interpretations of the following creatures: anklosaurus, aptosaursus, archaeopteryx, carnotaurus, dimetrodon, gallimimus, kronosaurus, pachycephalosaurus, parasaurolophus, plateosaurus, protoceratops, pteranodon, stegosaurus, triceratops, tyrranosaurus, velociraptor.

About the author

Illustrator, concept artist, fine artist and teacher, William O'Connor graduated from Alfred University and also attended The School of Visual Arts and Parsons School of Design. He has freelanced for Harper Collins, Lucasfilm, Doubleday, Wizards of the Coast, Bookspan, Hasbro, History Channel and more. He's executed thousands of illustrations for gaming and publishing, as well as production designs, concepts, posters and advertisements. He has won over thirty awards and has been published in the showcase books Spectrum 12 and Spectrum 13: The Best in Contemporary Fantastic Art. O'Connor is a member of the Graphic Artist's Guild, New York; Association of Science Fiction and Fantasy Artists; American Showcase of Illustration; and Society of Children's Book Writers and Illustrators. He resides in Pearl River, NY. Visit his website, wocstudios.com, and blog, williamoconnorstudios.blogspot.com.

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