Virtual Reality for English Learning

· Nilacakra
4.4
7 reviews
Ebook
130
Pages

About this ebook

This handbook is developed to give a solution for English teachers in facing some difficulties in the use of Animals of Nusantara virtual reality Android application for English learning. There are three units in this handbook consisted of comprehensive information about Animals of Nusantara Virtual Reality Application, the tutorial on downloading and using this application, and fifteen activities to implement this application in English learning context. This handbook also provides appendices of images related to the handbook and VR application at bit.ly/EnglishwithAoN which can be accessed freely.

Ratings and reviews

4.4
7 reviews
Michael Sihombing
October 24, 2020
VR for ELT is still a rarity, this e-book brings refreshments and innovations to help teachers bring more authentic materials
2 people found this review helpful
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Ogik Vira Juspita
May 22, 2020
Best book to explore virtual reality for teaching English😍
5 people found this review helpful
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Kavita Patil
August 3, 2022
🤮🤮🤮🤮🤢🤢🤢😵😵😵😵👿👿 👿👿😈👻😈😈😈😈😈😈💀💀💀💀💀💀💀☠☠☠☠
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About the author

I Dewa Ayu Ogik Vira Juspita Banjar is a student majoring in English Language Education Department of Ganesha University of Education. Her passion for teaching especially English lead her to develop this handbook to support English teachers to create an innovative and authentic learning in the class. I Dewa Ayu Ogik Vira Juspita Banjar joined a Culture and Language Camp 2018 in Ubon Ratchatani, Thailand. She was one of two students as the representative of Undiksha. Besides, teaching she has an interest in technology. Her interest in teaching and technology drives her to be a presenter in iTELL Conference held in Bogor, 2020. She currently does voluntary activities focused in Bali by joining Bali Edukasi.

Made Hery Santosa is an English Lecturer and Researcher at Universi­tas Pendidikan Ganesha. His works have been published in several publications, including Nova Science Publishers, Journal on English as a Foreign Language, Information Technology Application Journal, and many others. He has been extensively speaking in various TESOL forums, like TESOL Con­vent­ion, Asia TEFL, CamTESOL, TEFLIN, and workshops for Indonesian teachers and head­masters. His main research interests are Education, TESOL, Teacher-Student Learning, Educational Technology, Learner Autonomy, CALL, Digital Pedagogies in EFL, AI-Injected Learning, Translang­uag­ing, and Learning Approaches. He currently serves as Head of Online Learning Centre, Faculty of Languages and Arts of Universitas Pendidikan Ganesha, the Director of Program at the Indonesia Techno­logy Enhanced Language Learning (iTELL) Association, and the Core Skills Leading Trainer at British Council. He is also the founder and chair of Manik Cendekia Found­ation, founder of Bali Scholarship Community, Bali Edukasi, and the Co-Founder of Edukezy Android App (Student App and Teacher App) and Susila Lan Dharma VR App. 

Luh Diah Surya Adnyani is a lecturer in English Language Education Study Program at Universitas Pendidikan Ganesha. She is serving as the Coordinator of this Study Program. She is also the founder and chair of Yayasan Membangun Desa Sehat dan Pintar. Her main interests are Education, Teaching English as Foreign Language, Teaching English for Young Learner, and media and material for teaching and learning English

Publisher and Writing Service in Bali, Indonesia.

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