Robert Mead
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Up until you unlock the 9th ability (lv 8?), it was good. So far, I've "unlocked" three more abilities but they never pop up and the store is still locked when it should have opened 2 levels ago. It was a fun game but when the only thing I have left is to finish maxing out the levels and there's things I'm supposed to be able to use... what's the point? Willing to check back in a month or so though in the hopes of some updates
2 people found this review helpful
Justin Bangoy
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I think people are reviewing this as if it's a complete game, not one that hasn't even been out for a month and obviously is still in development. It functions similar to doodle magic but without as many features, and so far no aggressive micro transactions and ads. Some things that you unlock never actually show up at the moment. Edit: after stage 20 nothing else unlocks you just hit the wall with basically enough gold to max out all the abilities that do show up in game. Hoping for an update.
Dale Mccullough
Difficulty spikes at level 8 to a near unbeatable point, skill upgrades seem random with some having most upgrades unlocked automatically, conductor skill never even shows up after unlocking and has no upgrades outside of base damage, which you will never see because the skill doesn't show up. Seems like a cheap rip off of doodle magic with less content. Visuals are nice, though. +1 star there
3 people found this review helpful